﻿//Author:Michal Sporna
//License: https://operationsneakpeek.codeplex.com/license

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Util.Classes
{
    /// <summary>
    /// moves that occur in 1 shuffle turn
    /// </summary>
    public class BombWireShuffleMove
    {
        #region properties
        public Util.Helpers.PublicEnums.WireShuffleType MoveType;
        

        #endregion

        #region public fields
        //helper
        public string MoveTypeString;

        #endregion

        #region methods

        



        #endregion


    }
}
